Anticipation and Reprisal

Final Fantasy XIV
/ac "Anticipation"
/ac "Reprisal"
Activates both Anticipation and Reprisal abilities.
Final Fantasy XIV Gladiator Macros
Gladiators are sword-wielding tanks that specialize in protecting their party members by drawing enemy attacks onto themselves.
/ac "Anticipation"
/ac "Reprisal"
Activates both Anticipation and Reprisal abilities.
/micon "Clemency"
/ac "Clemency" <t>
/ac "Clemency" <mo>
Casts Clemency on a mouse-over target, eliminating the need to switch targets. If a valid target is selected, it will cast onto the target as usual.
/micon "Cover"
/ac "Cover" <t>
/ac "Cover" <mo>
Casts Cover on a mouse-over target, removing the need to switch targets. If a valid target is selected, it will cast onto the target as normal.
/micon "Provoke"
/p Provoking <t> off of <tt>.
/ac "Provoke" <t>
Informs the party of the provocation target and the source. Useful during fights that require tank swaps or to notify the other tank about pulling an enemy from a party member.
/ac "Rampart" <me>
/ac "Foresight" <me>
/ac "Keen Flurry" <me>
/ac "Featherfoot" <me>
/ac "Second Wind" <me>
/ac "Convalescence" <me>
This macro uses a series of defensive abilities on yourself, one after another. It includes Rampart, Foresight, Keen Flurry, Featherfoot, Second Wind, and Convalescence.
/ac "Misery’s End" <t>
/ac "Heavy Shot" <t>
This macro uses Misery's End on your target if it is available, and if not, it will use Heavy Shot.
/ac "Fight or Flight" <me>
/ac "Fast Blade" <t>
/ac "Shield Lob" <t>
This macro checks if Fight or Flight (a DPS boost) is available and uses it if possible. If not, it proceeds to use Fast Blade and Shield Lob on the target.
/ac "Shirk" <t>
/ac "Shirk <2>
/ac "Intervention" <t>
/ac "Intervention" <2>
Casts Shirk and Intervention on the primary target first. If an enemy is targeted or no one at all, it will automatically cast on the second party member, typically the second tank.
/p Pulling in 15 <se.1> <wait.5>
/p Pulling in 10 <se.1> <wait.5>
/p Pulling in 5 <wait.1>
/p Pulling in 4 <wait.1>
/p Pulling in 3 <wait.1>
/p Pulling in 2 <wait.1>
/p Pulling in 1 <se.1> <wait.1>
A pull timer macro that announces the pull in intervals of 15, 10, 5, 4, 3, 2, and 1 seconds, with sound effects for the final 1 and 15 seconds.
/hotbar change 4 / 1
This macro switches to hotbar 1 from hotbar 4.
/p <se.9>23<wait.3>
/p <se.9>20<wait.5>
/p <se.9>Pulling in 15<wait.5>
/p <se.9>10<wait.1>
/p <se.9>9 <wait.1>
/p <se.7> 8... <wait.1>
/p 7 ... <wait.1>
/p 6 ... <wait.1>
/countdown 5
This macro provides a pull countdown with sound effects and chat notifications, making it easier for your party to coordinate during encounters. It helps ensure that everyone is ready for the pull and avoids surprises.
Final Fantasy XIV has an in-game macro system that lets players create macros to automate various actions. The macro system supports text commands, ability usage, targeting, and inventory management. Macros can be created using a text-based command system and can be assigned to hotkeys for ease of use.